In this tutorial we will use the 3D capabilities of Photoshop CS5  Extended to create a chocolate volcano and text effect. Let’s get  started!Step 1
Create a new Photoshop document, the size is 1200×1200 px and  resolution 96 px/inch. Fill background layer with the radial gradient.  Then add small noise effect, Filter > Noise > Add Noise.
Step 2
Insert the 
texture  we will use to create 3D mash from grayscale. You may create your own  texture with several simple steps. 1). Create a square Photoshop  document, fill the whole area with radial black and white gradient. 2).  Create a new layer, fill with the white color and apply Different Clouds  Filter (set default colors -black and white, command D), choose Soft  Light Blending mode for this layer. 3). Create a dark circle in the  central part of composition and draw craquelures by using small round  brush. 4). Merge all created layers, apply Gaussian Blur filter (2-3px).  Then erase square corners, try to get the circle shape with the ragged  edges.
Step 3
In order to extrude volcano 3D shape from the gayscale image, go to 3D > New Mesh from Grayscale > Plane.
Step 4
Move camera and set object position   with reference to  the ground  plane. In order to get the position like in this tutorial, use following  camera and object settings.
Step 5
The simple way to snap Volcano shape to the ground and keep all other  future 3d shapes  in  plane is  – "Snap Object to Ground Plane". You  may see snapped object from the "Front" camera position on the second  screen shot.
Step 6
In order to cover volcano shape with chocolate texture, download 
Chocolate material  and install it using 3D settings palette. Choose "Materials" section in  the 3D palette, click small arrow next to material thumbnail, then  select "Load Materials and find downloaded .p3m file on your computer.  You may create material by yourself using settings from the last screen  shot, remove gray scale depth texture from the Opacity parameter.
Step 7
You may create your chocolate texture with several steps. Create a  new square Photoshop document and fill background layer with the brown  color #5a2e07 and apply following filters, start from number 1 – Noise  effect. Next one – Filter > Artistic > Dry Brush and Filter >  Texture > Craquelure.
Step 8
Download lights file and use it for the volcano 3D scene.    Choose  "Replace Lights Presets" from 3D palette drop down menu and find  "choco_volcano.p3l" on your computer. Duplicate created 3D volcano  layer, we will use the duplicate to create small mountains in the  background. You can make duplicated layer invisible for a while.
Step 9
Create a new layer below 3D volcano shape and fill it with gray  color. Do the same thing as for the volcano grayscale, go to 3D > New  Mash From Grayscale > Plane.
Step 10
Keep active 3D gray plane layer and adjust camera position for this shape. Take Camera Moving Tool 

  and apply absolutely the same seatings as for volcano layer in the  previous steps. Just choose volcano camera settings from the View list  and apply it for the gray plane.
Step 11
Set object position for the new 3D layer using the same way. First,  choose volcano layer position from the drop down menu and change only  the Scale parameters, make this object larger.
Step 12
Apply the same material and light preset as for volcano 3D layer.
Step 13
Add layer mask to the ground plane layer and fill the top part with the Linear black and white gradient.
Step 14
Create a path for the future 3D text . Choose Ellipse Tool and Paths  Mode and make the ellipse with diameter around 945px. Then choose  Direct Selection Tool, select the bottom point and remove it
Step 15
Choose   Horizontal Type Tool, adjust the font and size.   Position the pointer so that the baseline indicator of the type tool 

 is on the path and click. After you click, an insertion point appears on the path. Type the text.
Step 16
Convert text layer to the shape, right click text layer and choose "Convert to Shape".
Step 17
Now you will be able to change text contour and add leaking/drops  effect. Choose Direct Selection Tool and drag one of anchor point  down.
Step 18
Add couple new points using   Add Anchor Point tool  

 and move them with   Direct Selection tool  

 to get similar result as on the screen shot. Use the same way to create other drops.
Step 19
You will have similar result.
Step 20
In order to create 3D effect for the text layer, Make layer path  active, go to 3D > Repousse > Selected Path. Apply setting like on  the second screen shot.
Step 21
In order to make holes inside the letters, select inside path with any constraint and choose "Hole" type.
Step 22
To return to the 3D Repousse window settings and make changes, just  click icon in the bottom part of 3D palette or go to 3D > Repousse  > Edit in Repousse. Apply the same chocolate material for this shape  as for the volcano and ground plane.
Step 23
In order to prepare combine text layer and volcano, apply  the same camera settings, then go to Layer > Merge Down.
Step 24
The text layer merged with the volcano 3D shape has the same lights  preset and looks more similar. You may adjust text shape position after  merging using Mesh moving Tools. Choose text mesh in the meshes section  and apply position parameters just like on the screen shots below.
Step 25
You should get a similar result. Load selection for the combined 3D  layer and fill selection with any color in a new layer or save this  selection in the channels palette. We will use created silhouette to  mask front objects before lens blurring in the final steps.
Step 26
Save the current settings of the camera and objects position, name  them "volcano" for example. It should appear in the "View" list.
Step 27
After saving scene positions, choose Top view, it will help to insert correctly the new objects into the 3D scene.
Step 28
Find the copy of 3D volcano, duplicate it once again. Move copied  layers above the 3D scene with text and merge them down in turn. Then  move, scale and rotate them using Mesh moving tools. You may use mesh  position settings from  screen shots below:
Step 29
If you change camera position to the "Front" you should see something similar:
Step 30
Return original "volcano" camera position.
Step 31
Insert milk image into a new layer.
Step 32
Select background with the Quick Selection Tool or Magic Wand.  Correct missed milk drops using Subtract From Select  Mode, check out  the last screen shot.
Step 33
Inverse selection.
Step 34
Then go to Select > Refine Edge. Apply settings like on the second screen shot.
Step 35
Click "Ok", then right click milk layer, choose Apply Layer Mask. Cut out the bottom part of the milk glass.
Step 36
Choose Spot Healing Brush and remove glass edges using Content-Aware Mode.
Step 37
You may change splash shape a bit using Warp Transformation. Go to  Edit > Transform > Warp. Drag handles and move points like on the  example below.
Step 38
Add Layer Mask to the milk layer once again and erase volcano crater contour with small black brash.
Step 39
Apply Auto Contrast to the milk splash, then duplicate splash layer  and go to Variations. To better integrate milk image to the current  chocolate warm scene, click to the marked tones variations, you will get  warmer and darker tone.
Step 40
Play with Opacity Parameter. To make the top part of splash lighter,  add Layer Mask and fill it with black and white gradient in the top  area.
Step 41
Load selection for the whole document, go to Select > All. Then go  to Edit > Copy Merged, paste merged layer content into a new layer.  Press Quick Mask icon

 and fill the bottom part of the document area with the Reflected black and white gradient.
Step 41
Find volcano and text silhouette, use Command/Ctrl + click layer  thumbnail to load selection, Command/Ctrl + Shift + click milk layer  thumbnail to add this part to selection. Take a white Brush Tool and  erase red shade from selected area, except the bottom part of volcano.
Step 42
Deselect selection and then release Quick Mask.
Step 43
Go to Filter > Blur > Lens Blur. Apply following adjustments:
Final Image

 
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